This will eliminate the need for developers to store many sounds and fonts on the disk and frees up even more space. No longer will programmers have to put ALL their sounds into a cart as is currently the case. Built-in ROM: The 64DD houses a 36-megabit-chip that contains integrated fonts and sound files.However, while it's not ideal, developers have already shown that FMV cut-scenes are possible on both cart and DD. The drive's burst access, which allows for high-speed data transfer to the N64 in quick bursts, is not ideal for streaming media. Instead, Nintendo stresses realtime rendered cutscenes, like in Star Fox. Burst Access: The 64DD is not built with prerendered FMV in mind, such as the movie scenes in many PSX games.Note that since the disks are "hot-swappable", games can actually stretch across more than one disk. Nintendo opted for this relatively small size to keep costs down. Data on 64DD disks is stored on two sides, for a total of 64 megabytes (eight times the size of Mario 64). CDs can hold up to 660 megabytes, 10 times as much as the 64DD. Size: One of the downsides of the 64DD when comparing it to CD-ROM drives is the limited size of its disk (64 megabytes).We took a hard look at the load time of some of Nintendo's titles for the 64DD â data access was almost instantaneous. Speed: The 64DD is faster than a regular CD-ROM drive and load time is not a major issue.The 64DD offers up to 38 megabytes of writable space on one disk â enough for large changes, tons of game saves, whole tracks, lots of pictures, and more. Writability: One of the most important features of the 64DD is writability, something CD-ROMs (ROM stands for Read Only Memory) cannot offer, and cartridges only in a very limited (and expensive) way.Here is a rundown on the most important features. It is a peripheral, an addition to the N64's cartridge format that fixes a few problems and adds a whole slew of new options that help broaden the resources of console games. The 64DD should not be understood as a CD-ROM replacement. Click here to see a series of 10 photos that show how the Nintendo 64 and 64DD connect. The 64DD is jam-packed with all kinds of goodies, such as a special ROM-chip, online software and the 4MB RAM expansion. Each disk holds 64 megabytes of data with up to 38 megabytes writable space. Instead of cartridges or CDs, the unit uses disks similar to those of a Zip Drive. The 64DD ( 64-megabyte Dynamic Drive) is a writable magnetic (not magneto-optical) disk drive that attaches to the bottom of your N64 console and connects via the EXT slot. Although the chances that the unit will ever see the light of day in the west are less than slim, we are maintaining this thorough FAQ that will hopefully answer all your questions about this unique peripheral. December 1999: After year-long delays, Nintendo's oft delayed disk drive add-on is finally available in Japan.
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